一键3DOT宏 痛苦风筝宏/script local n,s,k,j,d,f={"Abomi","Sarge","Immol"},{"腐蚀术\","痛苦诅咒\","献祭"};for k=1,3 do f=nil;for j=1,16 do d=UnitDebuff("target",j);if d and strfind(d,n[k]) then f=1;break;end;end;if not f then CastSpellByName(s[k]);break;end;end;
献祭 + 宠物攻击/script local n,s,k,j,d,f={"Abomi","Requi","Sarge"},{"腐蚀术\","生命虹吸\","痛苦诅咒\"};for k=1,3 do f=nil;for j=1,16 do d=UnitDebuff("target",j);if d and strfind(d,n[k]) then f=1;break;end;end;if not f then CastSpellByName(s[k]);break;end;end;
RAID诅咒宏/施放 献祭
/script PetAttack(); 如果是痛苦术士,带小鬼而且作mana罐子的话用这个 /施放 献祭 /script if UnitCreatureFamily("pet")~="小鬼\" then PetAttack();end;
智能契约分流宏 - 痛苦术士必备/script local n,s,k,j,d={"lTouc","fAchi"},{"元素","暗影","痛苦\"},1;while k<3 do f=nil;for j=1,16 do d=UnitDebuff("target",j);if d and strfind(d,n[k]) then f=1;break;end;end;if f then k=k+1;else break;end;end;CastSpellByName(s[k].."诅咒\");
自杀版 智能契约分流宏 痛苦必备/script local s,h,m="生命分流\";if UnitExists("pet") then h=UnitHealthMax("player")-UnitHealth("player");m=UnitMana("pet")
/UnitManaMax("pet");if m>0.1 and h>200 or m>=0.7 then s="黑暗契约";end;end;CastSpellByName(s);
死亡缠绕 + 恐惧/script local b,r,p,j,h={30,75,140,220,310,424},{0.38,0.68,0.8,0.8,0.8,0.8},"player";for j=6,1,-1 do h=b[j]+r[j]*你魔伤;if UnitHealth(p)>=h and UnitManaMax(p)-UnitMana(p)>=h*你分流效率 then CastSpellByName("生命分流(等级 "..j..")");break;end;end
放逐否则恐惧/script local s,d=GetActionCooldown(死亡缠绕编号);if d<2 then CastSpellByName("死亡缠绕");else CastSpellByName("恐惧术\");end;
狗智能吞噬魔法/script local t=UnitCreatureType("target");if t=="恶魔" or t=="元素生物\" then CastSpellByName("放逐术\");else CastSpellByName("恐惧术\");end;
双法术石/script local i,d,s,t,_;for i=1,16 do d,_,t=UnitDebuff("player",i);if d and t=="Magic" then s=1;break;end;end;CastSpellByName(
宝宝打图腾/script local s,d,e=GetInventoryItemCooldown("player",17),if d0 then UseInventoryItem(13);UseContainerItem(备用法术石包号,你备用法术石格子号);end;
上BUFF/script local t,n,i,_={"根基\","战栗\","地缚","灼热","清毒",};for _,i in t do n=i.."图腾";TargetByName(n,1);end;PetAttack();
增幅+痛苦诅咒#showtooltip 邪甲术
/stopcasting
/castsequence reset=24
/combat
/target 邪甲术(等级 2),侦测隐形,魔息术,魔甲术(等级 6)
鼠标指向诱惑/施放 诅咒增幅
/script SpellStopCasting();
/施放 痛苦诅咒(等级 6)
鼠标指向恐惧#showtooltip 诱惑
/stopcasting
/cast [target=mouseover]诱惑
狗解自身魔法宏#showtooltip 恐惧
/stopcasting
/cast [target=mouseover] 恐惧
胖子宏/script TargetUnit("Player")
/script CastPetAction(6)
/script targetlasttarget();
自动选目标恐惧/focus [nomodifier,noexists,target=mouseover] target
/cast [nomodifier,target=focus] Fear
/stopmacro [nomodifier]
/focus [modifier:ctrl] none
#showtooltip Curse of Agony
#show Curse of Agony
/cast Amplify Curse
/stopcasting
/cast Curse of Agony